QBCore:Client
- Handles the player loading in after character selection
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
print('Im a client and i just loaded into your server!')
end)
QBCore:Client
- Handles the player login out to character selection
RegisterNetEvent('QBCore:Client:OnPlayerUnload', function()
print('Im a client and i just logged out of your server!')
end)
QBCore:Client
RegisterNetEvent('QBCore:Client:PvpHasToggled', function(pvp_state)
print('PVP mode has been set to '..pvp_state..'!')
end)
QBCore:Command
Arguments | Type | Required | Default |
---|
vehicle model | string | yes | none |
-- /spawnveh adder
RegisterCommand('spawnveh', function(_, args)
local vehicle = QBCore.Shared.Trim(args[1])
TriggerEvent('QBCore:Command:SpawnVehicle', vehicle)
end)
-- /spawnveh adder
RegisterCommand('spawnveh', function(source, args)
local vehicle = QBCore.Shared.Trim(args[1])
TriggerClientEvent('QBCore:Command:SpawnVehicle', source, vehicle)
end)
QBCore:Command
Arguments | Type | Required | Default |
---|
none | none | no | none |
RegisterCommand('deleteveh', function(_, args)
TriggerEvent('QBCore:Command:DeleteVehicle')
end)
RegisterCommand('deleteveh', function(source, args)
TriggerClientEvent('QBCore:Command:DeleteVehicle', source)
end)
QBCore:Player
RegisterNetEvent('QBCore:Player:SetPlayerData', function(val)
PlayerData = val
print(QBCore.Debug(PlayerData))
end)
QBCore
Arguments | Type | Required | Default |
---|
message | string | table | yes | โPlaceholderโ |
type | string | yes | โprimaryโ |
length | number | yes | 5000 |
-- /testnotify This is my message, primary, 5000
RegisterCommand('testnotify', function(_, args)
local message = {}
for i=1, #args do
message[#message + 1] = args[i]
if string.match(args[i], ',') then
local text = table.concat(message, ' '):gsub(",", "")
local type = args[i + 1]:gsub(",", "")
local length = args[i + 2]
TriggerEvent('QBCore:Notify', text, type, length)
break
end
end
end)
-- Using QBCore's shared functions!
RegisterCommand('testnotify', function(_, args)
local message = QBCore.Shared.SplitStr(table.concat(args, ' '), ",")
local text = message[1]
local type = QBCore.Shared.Trim(message[2])
local length = tonumber(message[3])
TriggerEvent('QBCore:Notify', text, type, length)
end)
-- /testnotify This is my message, primary, 5000
RegisterCommand('testnotify', function(source, args)
local message = {}
for i=1, #args do
message[#message + 1] = args[i]
if string.match(args[i], ',') then
local text = table.concat(message, ' '):gsub(",", "")
local type = args[i + 1]:gsub(",", "")
local length = args[i + 2]
TriggerClientEvent('QBCore:Notify', source, text, type, length)
break
end
end
end)
-- Using QBCore's shared functions!
RegisterCommand('testnotify', function(source, args)
local message = QBCore.Shared.SplitStr(table.concat(args, ' '), ",")
local text = message[1]
local type = QBCore.Shared.Trim(message[2])
local length = tonumber(message[3])
TriggerClientEvent('QBCore:Notify', source, text, type, length)
end)
QBCore:Client
Arguments | Type | Required | Default |
---|
item name | string | yes | none |
-- /useitem sandwich 1
RegisterCommand('useitem', function(_, args)
local item = {
name = args[1],
amount = tonumber(args[2])
}
TriggerEvent('QBCore:Client:UseItem', item)
end)
-- /useitem sandwich 1
RegisterCommand('useitem', function(source, args)
local item = {
name = args[1],
amount = tonumber(args[2])
}
TriggerClientEvent('QBCore:Client:UseItem', source, item)
end)
QBCore:Command
Arguments | Type | Required | Default |
---|
player id | number | yes | none |
message | string | yes | none |
-- /3dtext This is my message
RegisterCommand('3dtext', function(_, args)
local message = table.concat(args, ' ')
TriggerEvent('QBCore:Command:ShowMe3D', PlayerId(), message)
end)
-- /3dtext This is my message
RegisterCommand('3dtext', function(source, args)
local message = table.concat(args, ' ')
TriggerClientEvent('QBCore:Command:ShowMe3D', source, message)
end)
QBCore:Client
RegisterNetEvent('QBCore:Client:UpdateObject', function()
QBCore = exports['qb-core']:GetCoreObject()
end)