Introduction
- Allows police the ability to jail players for a certain length of time. When a player is jailed, they are stripped of their items and job. When they are released, those items are returned
Configuration
General
Config = {}
Config.Jobs = { -- jobs that players can do, index used for locations below
["electrician"] = "Electrician"
}
Locations
Config.Locations = {
["freedom"] = { -- interaction location to check remaining time / be released
coords = vector4(1836.37, 2585.33, 45.89, 272.96)
},
["outside"] = { -- location for players to spawn upon release
coords = vector4(1848.13, 2586.05, 45.67, 269.5)
},
["yard"] = { -- location of the cells
coords = vector4(1765.67, 2565.91, 45.56, 1.5)
},
["middle"] = { -- location of blip for police during prison break
coords = vector4(1693.33, 2569.51, 45.55, 123.5)
},
["shop"] = { -- location of the prison shop
coords = vector4(1786.19, 2557.77, 45.62, 0.5)
},
spawns = { -- locations for players to spawn when jailed
[1] = {
animation = "bumsleep", -- animation to play on spawn
coords = vector4(1661.046, 2524.681, 45.564, 260.545) -- spawn loc
},
}
}
Work
Config.Locations = { -- set locations for players to do work to reduce time
jobs = {
["electrician"] = { -- job name
[1] = { -- interaction location
coords = vector4(1761.46, 2540.41, 45.56, 272.249),
},
[2] = {
coords = vector4(1718.54, 2527.802, 45.56, 272.249),
},
[3] = {
coords = vector4(1700.199, 2474.811, 45.56, 272.249),
},
[4] = {
coords = vector4(1664.827, 2501.58, 45.56, 272.249),
},
[5] = {
coords = vector4(1621.622, 2509.302, 45.56, 272.249),
},
[6] = {
coords = vector4(1627.936, 2538.393, 45.56, 272.249),
},
[7] = {
coords = vector4(1625.1, 2575.988, 45.56, 272.249),
}
}
}
}
Shop items
Config.CanteenItems = { -- items available to buy in the prison shop
[1] = {
name = "sandwich", -- item name
price = 4, -- item price
amount = 50, -- available stock to buy
info = {}, -- item info
type = "item", -- item type
slot = 1 -- inventory slot to be shown in
},
[2] = {
name = "water_bottle",
price = 4,
amount = 50,
info = {},
type = "item",
slot = 2
}
}
Prison break
- Found in qb-prison/client/prisonbreak.lua
local Gates = { -- available gates for players to hack
[1] = {
gatekey = 13, -- door id for qb-doorlock !! important !!
coords = vector3(1845.99, 2604.7, 45.58), -- interaction location
hit = false, -- dynamically changes, don't edit
},
[2] = {
gatekey = 14,
coords = vector3(1819.47, 2604.67, 45.56),
hit = false,
},
[3] = {
gatekey = 15,
coords = vector3(1804.74, 2616.311, 45.61),
hit = false,
}
}