Introduction
Preview
Configuration
Locations
Config.Locations = {
["247supermarket"] = { -- index must be unique!
["label"] = "24/7 Supermarket", -- map blip label
["coords"] = vector4(24.47, -1346.62, 29.5, 271.66), -- shop location
["ped"] = 'mp_m_shopkeep_01', -- if using target, spawns ped defined here
["scenario"] = "WORLD_HUMAN_STAND_MOBILE", -- applies scenario to ped
["radius"] = 1.5, -- radius around location to trigger draw text
["targetIcon"] = "fas fa-shopping-basket", -- change the qb-target icon
["targetLabel"] = "Open Shop", -- change the qb-target label
["products"] = Config.Products["normal"], -- products type, see below
["showblip"] = true, -- enable/disable map blip
["blipsprite"] = 52, -- https://docs.fivem.net/docs/game-references/blips
["blipcolor"] = 0 -- change the map blip color
}
}
Products
Config.Products = {
["normal"] = { -- product type to specify which shop it's shown in
[1] = {
name = "tosti", -- item name
price = 2, -- item price
amount = 50, -- item stock amount
info = {}, -- item info
type = "item", -- item type
slot = 1, -- inventory slot to be shown in
requiredJob = { "mechanic", "police" } -- lock this shop to job/s
requiresLicense = true -- require weapon license to purchase
}
}
}